Tuesday, 1 March 2011

Yu-Gi-Oh Card Review: Dimensional Alchemist

Here's an obscure card for today. The banlist is today and Chaos Sorcerer is at 3. Many players are attempting to take them to tier one and beyond.

One of the key cards in that deck is Dimensional Alchemist.

He fetches your fader from beyond the grave.

This LIGHT fairy type monster has a sub-par 1300 attack and 200 defence. Those stats are really bad on a level 4. But its effect is why it works so well in chaos.

Once per turn, you can remove the top card from your deck from play and it gains 500 attack. When this card is destroyed. When its destroyed and sent to the graveyard, return one monster from your removed from play to your hand.

Its first effect means you now have a 1800 attack monster, which is something we can get over things with. While 1900 would have been much more delicious, 1800 will do. Its second effect is absolutely beautiful. This card will +0 most of the time, and there are so many cards that you can get back to your hand and abuse. Here's a list of my favourite:

  • Battle fader - Save yourself from another direct attack
  • Genex Ally Birdman - use it again and tribute for the caius you just bounced back to your hand
  • Cyber Valley - Its versatile and all of its effects remove itself from play.
  • Anything that your opponent removes - Bottomless Trap hole, Dimensional prison, Caius can all be countered with this card, but if Dimensional Alchemist is removed, it does not get its effect.
This card works so well in Chaos decks because firstly, Chaos sorcerer removes 2 monsters from your graveyard so you can get them back. Honest anyone?

Secondly, this card is a light monster itself, so run three of these and all the darks you would normally run in a chaos deck, and you have a pretty consistent deck.

If you play competitively, make sure you look out for Chaos decks this format!


  1. Dang, I want this for my Remove From Play deck! I can see this really screwing people over with Macro Cosmos out xD

  2. Macro cosmos would negate this effect cause d alch has to be destroyed and sent to the graveyard...

  3. Correct. The effect is not "negated" though, it just does not forfill the condition (sent to the graveyard) for its effect to activate.