Wednesday 28 December 2011

Mystic Piper Chaos versus Dragunities up on my channel!

I now have a decent enough camera to record HD dueling!!!

http://www.youtube.com/watch?v=Jsqdccl1yhc&feature=channel_video_title


Make sure to subscribe for more duels and thumbs up if you like them!

I do a special thing that many yugitubers do not do and that is LISTEN.

If you want to see a certain matchup, then ask and I will see if it is feasible.

- TheTCGLover

Sunday 25 December 2011

Merry Christmas and Happy Holidays from TheTCGLover!

I hope you get whatever you wanted, whether it be Yu-Gi-Oh related or not!

Friday 23 December 2011

Winner of YCS Brighton's deck: Dino Rabbits

I'm sure if you're an avid player, you've already seen the decklist. But for those who are only casual yugitubers and only read a few articles, here's your chance to see it.

The winner's name was Xiao Ping, from the UK.

Main Deck
Gorz the Emissary of Darkness
Jurrac Guaiba
Kabazauls
Maxx "C"
Neo-Spacian Grand Mole
Rescue Rabbit
Sabersaurus
Sangan
Tour Guide From the Underworld

Book of Moon
Dark Hole
Forbidden Lance
Gold Sarcophagus
Mind Control
Monster Reborn
Mystical Space Typhoon
Pot of Avarice
Smashing Ground

Bottomless Trap Hole
Dimensional Prison
Mirror Force
Solemn Judgment
Solemn Warning
Torrential Tribute
Trap Dustshoot

Side Deck
Cyber Dragon
Dimensional Fissure
Fiendish Chain
Fossil Dyna Pachycephalo
Heavy Storm
Mystical Space Typhoon
Shadow-Imprisoning Mirror
Spirit Reaper
Thunder King Rai-Oh

Extra Deck
Ally of Justice Catastor
Black Rose Dragon
Brionac, Dragon of the Ice Barrier
Chimeratech Fortress Dragon
Evolzar Dolkka
Evolzar Laggia
Leviair the Sea Dragon
Number 17: Leviathan Dragon
Number 39: Utopia
Steelswarm Roach
Trishula, Dragon of the Ice Barrier
Wind-Up Zenmaines

Quick overview of the deck. Rabbit gets your Kabazauls and your Sabersaurus. Overlay them into either Laggia or Dolkka. Once Rabbit is in your banished zone, use Tour guide to summon Leviair and detach to summon Rabbit back. Use that rabbit's effect to get 2 Sabersaurus.

At this point, you would have a Laggia on your field from the last turn, A Leviair and 2 Sabersaurus. If your opponent's field is clear, you can swing for exactly 8000 damage. If you don't, then you can overlay into another laggia and swing for around 4000.

Gold Sarcophagus allows you to banish a rabbit from your deck. Then you can summon Tour guide and end your turn with a Laggia and a Leviair, with one more material left on the sea dragon to summon another Laggia or Dolkka next turn.

Aside from that, the deck has general staple cards and a Grand mole to deal with cards that the deck cant get over (Stardust, Scrap dragon Etc).

His side deck consists of mainly stun cards. Fossil Dyna, now easily available to everyone, can slow down your opponent to a halt. That alongside cards like Fiendish chain can beat the Agent matchup (If they go first) since Kristya hits the deck pretty hard.

Dimensional fissure is a good side for this deck since the materials that are detached from an xyz monster are sent to the graveyard regardless, making monster reborn less of a dead draw. He could have sided Vanity's Emptiness to shut down the opponent's special summon. Either he didn't like it or he just didn't think about it.

Overall, the deck is incredibly powerful and while you sometimes open bad with it, it's a great deck to take to a large tournament since it's overall douchery is a pain for any deck.

Personally, I blame Tour Guide (and partially Leviair). Makes the deck go from good to broken.

Jurrac Guaiba



Hey readers. Once again I apologise for the lack of consistency in my blog posts. As I stated in a previous post, I will post what I deem interesting rather than what has just been announced.

So after coming back from YCS Brighton, I did not get the chance to play any Rabbit Dino decks. However, there was one card in the deck that many decks can use without having to be rich.


Jurrac Guaiba is an interesting little tech card that works in the deck it's currently being used in quite well. It allows for the deck to make plays while waiting for a Rabbit or a Gold sarcophagus (whichever comes first, then the sackyness starts). All it requires you to do is destroy a monster by battle, and you get a free Evolzar Laggia in your main phase 2.

Note how it does not say "and sends it to the graveyard". Meaning that you can hit a token or a battle fader and you still get it's effect.

Like most cards, it falls susceptible to cards like Veiler and Maxx "C", so you will not get it's effect off 100% off the time, especially if you are playing a YCS level player.

But what I really like about the card is its general versatility. It CAN be played in many different decks without hurting the overall win condition. On it's own it can make it's own plays and you get a free Solemn Judgement (with legs) out of it. As soon as it hits the field, Guaiba is putting a lot of pressure on your opponent to deal with it quickly before it becomes a bigger problem. I mean, nobody liked seeing a first turn Shi en and 3 backrows (Warning, Magatama and Judgement) did they?

Another great thing I noticed about the card is it's general psychology that comes with the card. As soon as you see the card, whether you see it on a table in your locals, in a binder or on the Wikia, you know what it's being used it in right now. If you go first, Summon Guaiba and your opponent does not know what deck you are using, they will assume its a Rabbit deck, and most likely overextend to stop you. You can imagine their surprise when you start summon a lonefire and make some pro plays.

Along with the few hand traps that can stop this card, this card suffers the same problem as Reborn Tengu in that multiples are dead in your hand. But that has not stopped players running 3 of them has it?

So yeah. In conclusion, Jurrac Guaiba is a really nice little addition to almost any deck right now. It provides field presence and if you get it's effect, a free solemn for them to deal with on their turn. You can either play 2 or 3 copies. 3 copies adds consistency to the engine but 2 eliminates as many dead draws. I'm currently testing 3 in T.G. Plants (A deck I'm just messing around with) and it's working great. I can ditch the extra copies by One for One or use it with the T.G.s or spore for a high level synchro summon.


On an unrelated note, If you are a viewer of my Youtube Channel (I am more active on that than this blog these days, so Subscribe to it!) I am getting a new camera to film Deck Profiles and Duels. They will be in 720p quality and there will be none of that one-handed or having to balance the camera on the table nonsense anymore. That means better video quality, better content and overall a better experience for you.

- Kyle

Tuesday 13 December 2011

Hey Readers....

Sorry I've been inactive for the past couple of weeks, but It's because recently there has been little to talk about in the Yu-Gi-Oh world that peaked my interest. There was the recent Premium pack 12 released in the OCG, but we wont get the cards in that set for a while. Once we get a confirmed import, I'll review them.

So yeah, anything Yu-Gi-Oh related I've done recently is just preparing for Brighton. It's only when you get close to something that you start to notice flaws and important cards that you didn't think you needed before.

So yeah, if you watch my videos, you will have picked up that I have stopped playing T.G. Stun (Love the deck though) and decided on Gravekeepers. Why?

The main reason is that I refuse to go into a YCS with half a deck (The other half being filler cards) since to Top or to get to the bubble, you must have a fully functional deck, complete with all the necessary cards that makes the deck good, and for all the tech cards to have some synergy with the main theme. I have spent the last couple of weeks trying to get hold of 2 Skill drains and It's impossible. So instead I'm playing Gravekeepers. I have all the cards (bought 3 Marik structures when they came out since I knew recruiter was going to be a beast) and I like the way they play. They are incredibly Auto-Pilot (Almost as Auto-Pilot as Dino Rabbit) so there is little room to make misplays. However in the past few days of testing, I've noticed that I've made some bad misplays on my part. I've been using Royal tribute with a hand of 2-3 monsters and no way to get them back. Or I accidently fetch Descendant rather than Recruiter and run straight into a mirror force. But now I'm playing much better.

One card in the deck I'm really becoming fond of is Wonder Wand. It's a really nice little card for GKs since you can boost your monsters attack, attack over their monster and then send the monster and the card to draw into protection. I've managed to summon a descendant and attack over a dolkka, then tributed my Spy to destroy their used laggia, then drew 2. It put me in a really good position since they could not get their stuff back from the Graveyard (Necrovalley) and I still have a good field. Of course, using Wonder Wand on Recruiter means you +1 by its search.

Also, continuing from my recent "What to side for YCS Brighton" Video, I'm also going to side Kycoo since it really does beat a lot of decks. It works in gravekeeper's very well (Spellcaster for Wand, Dark for Allure) and it takes care of my worst matchup: Dark world. You have 2 Graphas in your graveyard? Not anymore.

So yeah, I'm counting on you readers as a team to back me up and cheer me on (If you're not going to Brighton).

Watch out for me (Kyle Griffin) in the top 32! Billy Brakes got nothing on me!