Tuesday 13 September 2011

Yu-Gi-Oh Card Review: Number 10: Illumiknight

Good evening readers. To ensure continuity with my reviews, the next card we're going to look at is Number 10: Illumiknight


 

This Xyz monster requires 3 level 4 monsters as it's materials and hits the field at an underwhelming 2400 attack and defense. Now i keep saying it, but so far Konami are really trying to make sure that Xyz monsters are not broken or anything close to it. If this card had 2600 attack then it would have been much more useful. Now onto it's effect:

Once per turn, you can detach one of its xyz materials, send one card from your hand to the graveyard, then draw a card.

Now, if you have not noticed, you can use this card's effects up to three times (Not on the same turn, of course). It is a +0 since you send a card, and draw a card to replace it. But while that is the case, i really like it. There will be times when ditching a useless card and digging into your deck can really benefit you. I mean, it's why Hero decks use Destiny draw as an engine, and lightsworn players run 3 solar recharge in any variant of the deck. They are a +0, but they allow you to access more options that your deck can provide for you to tackle the current situation.

Because this card sends, you cannot use cards that get their effects when discarded (Like Fabled Cerburrel). But the advantage gained would be a little too ridiculous.

When i first approached this card, i was really annoyed by the fact that it needed 3 level 4s to make it. But you would be surprised how often the opportunity comes up. With monster reborn still in the game and call of the haunted at 2, assembling the materials is easy. In lightsworns, use can use Wulf, Lightsworn beast to swarm and Xyz. Offering gadgets can make this with ease. And if you feel like trying the archetype, you can use Photon Veil to fetch 3 Daybreakers and special summon all 3 by Photon lead.

Anyway that's pretty much it. This card is nothing spectacular, but if your deck can make it, you might be able to draw yourself a victory that you wouldn't have been able to before.

The price? This card is way underhyped. Because of that, i can see it being around £15-$20 at the sneak (Since this "OMG i need xyz!!" from the GENF sneak wont apply here, which made the Xyz monsters more than they should have been) and then it should drop down to around £8-$10 by around december.

The other Xyz in the core set are pretty much trash (Baby Tragon is cute though), so what should i review next?

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