Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts

Sunday, 15 January 2012

Order of Chaos Sneak peek pack openings


Here's what i pulled at the sneak.

I'm the person with the Green hoody. Incase you still can't tell, I've placed an annotation when I start opening my packs.


I think I pulled pretty good! 

- TheTCGLover

P.S. I Apologise for the overuse of profanity during the video. You have been warned.

Sunday, 8 January 2012

Swagbucks and Interplanetarypurplythorny Dragon Card Review

Hello Readers. Time for another card review. A certain German retailer managed to acquire a week early sneak peek kit of order of chaos and opened it, revealing us most of the exclusives that needed to be revealed. Some are okay, and there's a couple yet to be shown. Support for Wind-ups, Inzectors and Evols are given in the form of exclusives, so there's a lot going on in this set to be excited about.

However before i review the card, I would like to take the time to talk about a website called SwagBucks. You may or may not have heard of it but I link to it on my video descriptions and have placed it on the right of my blog posts in the 'Useful Links' section.

Essentially it's a point system where you use their search engine and complete other things on their website to get Swag Bucks. These bucks can be exchanged in their store for loads of cool stuff. It took me a while to get enough points, but I managed to get enough to get an amazon gift card. The reason why I'm telling you this is because all bucks i get will go directly towards buying Yu-Gi-Oh! products online to open on my Channel.

Click the link below to refer me and start getting free stuff. For every point you collect, your referral (Me) gets a point too. This means more points for me, meaning more cards, meaning more content for you to watch! All while you're collecting points yourself!

http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/408948_106624009458482_100003326505491_35367_887259630_n.jpg
Now onto the card review!

Today's card is Interplanetarypurplythorny Dragon.

What a name. That has got to be the craziest name ever imagined. Not even Super Nimble Mega-Hamster can compare to it. While the name is silly, it packs a nice simple effect too.

If a monster you control is destroyed by battle or card effect and sent to the graveyard: you can special summon this card from your hand     

That's it. It's not long, it's not situational and it's fun. At 2200 attack it can come onto the field and stop further attacks or start taking control of the field right there. It forces your opponent to think twice before attacking a face down with a weak monster. It also has the attack to get over some of the best beat sticks in the game: Thunder King Rai-Oh and Cyber Dragon.

And let's not ignore the fact that it can be summoned when a monster is destroyed by a card effect too. It's a great way to recover from a torrential or a dark hole or anything else your opponent likes to use to destroy your stuff.  It works great in scraps since you destroy a lot of your cards, meaning you don't need to rely on your opponent to summon this card.

Well apart from that there's not much else great to say. It really does it's job very well. There's no card quite like it. Now lets discuss the bad things, in the form of nice bullet points:
  • Since it special summons from the hand, you cannot summon more than one at a time. Just like Tragoedia and the Meklords. However i believe you can special summon multiple copies during the main phase, like T.G. Warwolf and Dopplewarrior. However i need confirmation on that so I might be wrong.
  • You cannot summon it when your opponent's monster is destroyed on their side. That would be so awesome if you could attack over their monster and summon this and attack directly for 2200.
  • It relies on you taking a -1 before summoning this. If you have total field control and you would rather negate their dark holes or Effect Veiler their Black Rose Dragon's nuke effect, then it's just going to sit in your hand. However, the card's summoning condition is an IF and not a WHEN, meaning it can be chain link 2 or higher. If you don't understand that, that means that if you get your Sangan destroyed, it does not miss the timing, and you summon this card, then search (Sangan's effect is mandatory). I hope that makes sense to you.
Well. How popular is this card going to be? Only time will tell. It's a completely hit or miss card at this point in time.

I would just like to thank Konami for making this card a Common though. Such a useful card was sure to be at least an Ultra rare, but they finally gave the playerbase something that doesn't make them look greedy.

TheTCGLover Out!

Tuesday, 3 January 2012

Yu-Gi-Oh Card Review: Photon Trident

Now that Order of Chaos is here in only a few weeks, It's time to review some of the cards that are debuting for us TCG folk. I have reviewed many Core set cards, but we have known about them for a long time so they have been debated to death by this point.

Today's card for review is Photon Trident

PhotonTrident-ORCS-EN-OP.jpg

 Photons have been getting a nice boost in the TCG exclusive department with Photon Sabre Tiger and Photon booster in Photon Shockwave. This card is another attempt to put them the tier list (It's too far for them to be tier 1 though. They lack the sackyness).

Quick play spell
Target 1 "Photon" monster you control. Until the end phase, it gains 700 attack and when that monster attacks a defense position monster: Inflict piercing damage. When that target inflicts damage to your opponent, destroy 1 spell or trap card on the field.

This card has a lot of different stuff on it, so I shall break it down and discuss each part. Firstly, its a quickplay that boosts a monsters attack, so it can be used when your opponent attacks you and the boost allows your monster to win that battle. Photon sabre tiger goes up to 1900 if it's alone on the field and 2700 if it's with another tiger. The photon monsters in order of chaos shoot up to around 2700 which is enough to get over most problems, or go toe-to-toe with stuff like Hyperion.

Next up, it does piercing damage. That kind of damage is severely underrated. Whether you've backed your opponent into a corner or they're hiding behind Dandylion tokens, there are situations where piercing damage can put some real pressure.

The last clause brings the whole card together. If you do damage with the monster, pop a backrow on the field. So the card itself allows you to get over monsters or trample through their defense, and you get to hit a card for your trouble. Simply beautiful.

Do note that the spell and trap destruction is mandatory meaning that you may have to resort to hitting your own. For example: You have summoned Photon Cerberus and set Photon Trident and another spell/trap card. Your opponent summons a monster and attacks your Cerberus. You flip Trident and your monster runs over theirs. Now that you have done damage, you must hit your own back row card since your opponent will most likely set their defenses on main phase 2. That is the main drawback to this card, aside from the fact that you can only use it on Photon monsters.

But in all honesty, it is definitely worth testing out once Order of Chaos is released. It's a really impressive card that can really net you and advantage.

In terms of price, it's hard to tell by the picture if the card will be a rare or a secret. I can see Konami making this one of the less desirable secrets of the set (The most being Tour Bus from the Underworld). So if its a rare, it's going to be a dollar. If it's a secret, it will be around 5 or 6  dollars.

Monday, 6 June 2011

Chaos Zombies Decklist

Currently trying to get some chaos deck to work at the moment.

Here's how i'm doing so far.



Here's the decklist, if you wanted to know:

Deck - 41

Monsters - 24
2x Chaos Sorcerer
2x Caius the Shadow Monarch
1x Dark armed dragon
3x Goblin Zombie
2x Zombie master
1x Mezuki
1x Spirit reaper
1x Plaguespreader zombie
1x Lyla, Lightsworn Sorceress
2x Ryko, Lightsworn Hunter
2x Effect veiler
1x Cyber dragon
1x Dimensional alchemist
1x Card trooper
1x Debris dragon
1x Dandylion
1x Glow-up Bulb

Spells - 10
1x Allure of darkness
1x Monster reborn
1x Dark hole
1x Giant trunade
1x Book of moon
2x Mystical space typhoon
1x Charge of the light brigade
1x Pot of avarice
1x Forbidden lance (It was a second Dimensional prison)

Traps - 7
1x Dimensional prison
2x Bottomless trap hole
1x Mirror force
1x Torrential tribute
1x Call of the haunted
1x Seven tools of the bandit

The extra deck is just standard synchros.

Friday, 25 February 2011

The 2011 March ban list: Unlimited discussion

The last part of the banlist left to discuss is the unlimited list. That is, all the cards that were somewhere on the banlist before, but are now playable at 3.

Unlimited:
Chaos Sorcerer
Demise, King of Armageddon
Snipe Hunter
Dewloren, Tiger King of the Ice Barrier
Gold Sarcophagus
Skill Drain
Ultimate Offering

Chaos sorcerer has been all over the banlist in its time. It's been a while since its been at 3 however. Players have come to the conclusion that its only decent when its at 3, because being able to summon multiple at once can really mess your opponent up. Twilight decks really benefit from this. This is one of those cards that really is a hit and miss in decks. Sometimes its a dead draw from hell, and sometimes its your salvation.

Demise, King of Armageddon , like Chaos Sorcerer has been up and down the banlist. Its got a cruel effect, with the cost being more than JDs but the card itself is more balanced. Players stopped playing demise decks because of its semi-limit, and now that its back to where it belongs, it might see some serious play.

Snipe Hunter, Unlimited from 1, has only been seeing play in Fabled decks, with its ability to 1-for-1 most of the time, as well as discard. Unfortunately, around a third of the time, its a -1, which really can hurt if you keep rolling a 1 or a 6. There is no real reason to have it at 1, so its fine where its going.

Dewloren, Tiger King of the Ice Barrier has not been in the TCG for very long. To my recollection, it had a loop when two of them were on the field, or something like that. Im guessing that loop is not as great as it used to be, so back to 3 it goes.

Gold Sarcophagus is no big deal at 3. Nobody would play 3 except for maybe Exodia decks or Coelacanth decks. But thats a select few. Everyone has got about 10 of them when they were released in the Duelist revolution special edition.

Skill Drain will make a big impact once we get the Malefic archetype. They can stay on the field without a field spell with Skill drain on the field, and you can have multiple malefic monsters on the field at once, just like Paradox from the Movie. It is a powerful card that will make the deck its used in tier 1-2. And everyone will agree that Deck Diversity is crucial to a fun game for all.

Ultimate Offering, is not being used by anyone in our metagame. Its a decent tech in gadgets. With the Exceed monsters coming to the TCG in August, You can Summon all 6 gadgets and Exceed summon 3 Rank 4 Exceed monsters. Thats pretty good. But for the first part of this format, its harmless at 3.


Well that's it from me. Make sure to check out my youtube channel.

Now, back to Card Reviews!