Showing posts with label Fabled. Show all posts
Showing posts with label Fabled. Show all posts

Sunday, 3 April 2011

Yu-Gi-Oh Card Review: The Fabled Unicore

Hello readers. As stated at the end of my last card review, today is The Fabled Kudabbi's brother/sister (Im veering towards sister, but its a unicorn so who gives a flying f***).

Here we have The Fabled Unicore

That's one evil looking unicorn.

This 4 star unicorn has an impressive 2300 attack, making it the strongest level 4 synchro out there (There's only 3 level-4 synchro monsters, so its not really worth giving a cookie to). Like its brother it is synchro summoned with one fabled tuner and one or more non-tuner monsters. And like all of the fabled archetype, it is a LIGHT attribute. Now for the effect:

While both players have the same number of cards in their hands, you can negate the effect of effect monster's effects, spell cards and trap cards while this card is face up on the field.

This effect can be incredibly annoying for your opponent. Since fableds discard alot, the critical number is 0 cards in your hand. If you can get your opponent into a topdecking situation, there is not much he can do. If you have 0 cards and he/she does too, they will have to draw a card and not use it until their next turn, otherwise it will be negated. But you can just draw and not use that card, so you are both at 1 card in hand and they will still be unable to do anything. But i can see this card being the bane of many duelists who are sick of hearing "how many cards in your hand?".

Since this monster's effect is continuous, it does not start a chain and therefore can negate counter traps, similar to cards like Royal Decree and Spell Canceller.

One way to get both players to the same number of cards in hand is morphing jar. It refreshes both players hands to 5, so thats an option (fableds run morphing jar anyway).

Thats about it, really. its a decent card and at the very least it can suicide into Brionac.






Monday, 28 March 2011

Yu-Gi-Oh Card Review: The Fabled Kudabbi

It's that day of the week again. The one where you eagerly wake up and think "The TCG Lover has posted a new card review today. I must go and check it out before getting on with my awesome life". If that's not what you're thinking, then what the heck is wrong with you?

To keep the Hidden Arsenal bandwagon cruising, todays card is The Fabled Kudabbi

Zone if he was a Unicorn!

This, along with its other level 4 brother, is a synchro monster that requires a fabled tuner and one or more non-tuner monsters. Since its level 4, you will probably just be using 2 monsters for its synchro summon. Anyway, its got a badass effect.

If you have 0 cards in your hand, this card cannot be destroyed no matter what. If you have 3 or more cards in your hand, this card is destroyed at the end phase.

The Fabled Archetype as a whole specialises in discarding the monsters in their hand to gain their effects. Some of them need to discard for their effect while on the field, like Fabled Grimro. Some make you discard while they're in the graveyard, like Fabled Kushano or Fabled Soulkius. And some activate their effect when they're sent to the graveyard, like Fabled Krus or Fabled Cerberrel. Since Discarding is the basis of the archetype, you can easily deplete your hand, but the trade off is a big field full of monsters. They swarm, and they swarm well. And this card rewards that.

This card is easy to summon in a fabled deck and its got a beefy 2200 attack. That is very high for it's level. There are many ways to summon it with fabled:
- Discard Fabled Lurrie to add Fabled Kushano back to your hand from the graveyard. Lurrie will special summon itself and then normal summon Kushano and synchro into Kudabbi.
- Discard The Fabled Cerberrel to summon any level 2 monster (Like The Fabled Nozoochee) and synchro.

The possibilities are endless. And now that you have synchro summoned Kudabbi, you will need to keep your hand at 0 at all times to keep it on the field. If your hand is 1 or 2 cards, then Kudabbi is a vanilla 2200 monster that can be taken out with ease. Remember to keep setting cards (Spells too!) and this card will stick around for a while.

A great combination is to special summon this card with Call of the Haunted. If you have no cards in your hand, you can let call of the haunted get destroyed and Kudabbi will not be destroyed by Call's effect. Oh if you didn't notice already, It can be special summoned from the graveyard with Fabled Krus.

Next up for review is The Fabled Unicore!